Thinks & Thoughts
Samuel’s Scribbles
Here, you can find a treasure trove of articles looking back at previous projects, and my honest thoughts on various topics.
Adapting to Shifting Winds
I took the last two-and-a-half weeks off for a long-overdue break, spending the first half with friends and family, and the other half getting back into sailing. As I literally re-learnt the ropes over the past few days, I realized that this long-beloved sport of mine matched perfectly with what I enjoy doing — making the best out of any situation and adapting to shifting winds.
The Final Assignment
I formally graduated from DigiPen after 4 years, wrapping up 17 years of education - but not before I was given one last assignment: to write and deliver a speech on behalf of the four graduating classes from the RTIS, BSGD, BAGD, and BFA programs from DigiPen Institute of Technology Singapore.
Game Design & Exercise Books
An unexpected time of rest allowed me to look back and reflect on my inspirations in becoming a game developer.
Educators: Our Heroic Heritage
Being a student these days is tough. Being a lecturer conducting online classes is even tougher. Here’s a look into what inspired us to create a game to recognize the valiant efforts of our lecturers during the pandemic.
Beyond the Woods — Howl @ ArtScience Museum
One of the joys of game development is that, unlike many other software projects, its completion doesn’t mark an end to the product - but rather, the start of an exciting journey with its players.
Into the Woods — The Development of Howl
An insight into the development of Howl: A Tale of Wolves, an ambitious narrative experience crafted in an even more ambitious production environment.