Thinks & Thoughts
Samuel’s Scribbles
Here, you can find a treasure trove of articles looking back at previous projects, and my honest thoughts on various topics.
Beyond the Woods — Howl @ ArtScience Museum
One of the joys of game development is that, unlike many other software projects, its completion doesn’t mark an end to the product - but rather, the start of an exciting journey with its players.
Into the Woods — The Development of Howl
An insight into the development of Howl: A Tale of Wolves, an ambitious narrative experience crafted in an even more ambitious production environment.