
Flight for Fight VR
VIRTUAL REALITY AERIAL FIGHTING GAME
STUDENT PROJECT | 2020 | OCULUS RIFT
ROLES
Combat Designer
Conceptualized overall combat gameplay and available weapon modes
Designed and Implemented UI elements with VR headset considerations for the game
Implemented Shader Graphs and gameplay effects to improve immersiveness
Producer
Aligned the efforts of the design team and artist
Discussed with team on tasks to be completed by each member
Tracked development progress and maintain sprint velocity