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Flight for Fight VR

VIRTUAL REALITY AERIAL FIGHTING GAME
STUDENT PROJECT | 2020 | OCULUS RIFT

 

ROLES

Combat Designer

  • Conceptualized overall combat gameplay and available weapon modes

  • Designed and Implemented UI elements with VR headset considerations for the game

  • Implemented Shader Graphs and gameplay effects to improve immersiveness

Producer

  • Aligned the efforts of the design team and artist

  • Discussed with team on tasks to be completed by each member

  • Tracked development progress and maintain sprint velocity

GAMEPLAY TRAILER